- MW2 DMZ faction missions, tier 1 to 5
- Pick your faction and tier range
- Piloted, or self-play in our squad
MW4 DMZ Squad Carry
MW4 DMZ squad carry: verified pros fill your squad and you play the raids with them, by the deployment, with the focus you pick. Your login stays yours.
What you get
- The number of deployments you booked, played with verified pros
- The focus you picked, run as the squad priority
- Everything you earn and extract, on your own account
- Trait Points and DMZ XP on the operator you play
- Live progress in your order chat between raids
- Covered by our money-back guarantee
About this service
An MW4 DMZ squad carry puts verified pros in your squad while you play your own operator. You book deployments, you pick what the squad focuses on, and everything you extract lands on your own account. Nobody needs your login, because you are the one playing.
What you are buying, in plain words
You are buying deployments, not completions. A squad with pros in it clears far more per raid than a random fill, but Hajin is a PvP extraction mode: another squad can wipe a run, a boss can be dead before you reach it, and a mission step can need a key nobody has. If you want a specific result guaranteed, buy the result:
| You want | Take |
|---|---|
| A named story mission finished | MW4 DMZ story missions |
| A Lieutenant down and the tags extracted | MW4 DMZ Lieutenant hunts |
| A Commander down | MW4 DMZ Commander takedowns |
| A Dynamic Operation completed | MW4 DMZ Dynamic Operations |
Those are priced per result and delivered as described. This page is priced per raid, and it is the better deal when you want to be in the raid.
Pick a focus
- Story missions. The six Hajin operations are built for squads, which is exactly where a carry pays off, and the order pages that gate them get worked through on the way.
- Dynamic operations. The multi-step objectives that pay supply drops. They escalate as you go, and a full squad is the difference between finishing one and getting pushed off it.
- Boss hunt. Lieutenants, or the heavier Commanders, with the dog tags extracted if the run holds. Intel is bought with in-game cash at the Boss Board, so bring some or tell us in the order chat.
Why there is no piloted option
Because the point is that you are in the raid. There is no login to hand over here and no account access at any point. If you would rather not play at all, the per-result services above are the hands-off route, and MW4 DMZ Pro by the Hour is the open-ended one.
What you keep
Everything you extract: loot, cash, gear, weapon XP, DMZ XP toward your player level, and Trait Points on the operator you played. Trait Points stay with that operator, so pick the one you actually want built before the first raid. Notoriety sits on the operator too, so a loud session does not follow you into a quiet looter in another Active Duty slot.
When not to book this
If one named thing is blocking you, buy that thing. If your evenings are unpredictable, the per-result services do not need you online at all. And if you want the base layer of the mode handed over rather than played with company, that is the MW4 DMZ packages. New to Hajin? Start with MW4 DMZ explained.
Platforms and sessions
Bookable on PC (Battle.net and Steam), PS5 and Xbox Series X|S, with crossplay, so it does not matter where your squad plays. Self-play only: you play your own operator and the pros play theirs, hand-played in real lobbies with no cheats, tools or bots. Because you are in the raid, a session window is agreed with you in the order chat first. Add Express for the priority queue and a faster finish, or Live stream to watch the session back.
Modern Warfare 4 is out, and DMZ opened three days before it, on October 20.
What you actually get
Two things in writing:
- Scope and ETA before any work starts. We do not invent delivery times. Your booster posts a real estimate in your order chat and you confirm it before a pro touches anything.
- Your money back any time before we start. Cancel in the order chat, on live chat or on Discord. If no pro has started, you get everything back. That is our standard refund policy.
How it works
Book your deployments
Set your platform, how many deployments you want and what the squad should focus on: story missions, dynamic operations or a boss hunt. This one is self-play only, so there is no login to share.
A time that suits you
Your booster agrees a session window with you in the order chat, because you need to be online for it. That is the one thing this service needs that the others do not.
Deploy together
You play your own operator, the pros carry the fights and the objectives, and everything you extract stays on your account.
Check it, or money back
If the deployments are not delivered as described, you get your money back.
FAQ
What is an MW4 DMZ squad carry?
Verified pros fill your squad while you play your own operator in Hajin. You book deployments, pick what the squad focuses on, and keep everything you extract. Nobody needs your login, because you are the one playing.
Am I paying for deployments or for results?
Deployments. That is the honest answer and the reason this page is priced the way it is. A squad with pros in it clears far more per raid than a random fill, but Hajin is a PvP extraction mode: another squad can wipe a run, a boss can already be dead when you arrive, and a mission step can need a key nobody is carrying. If you want a named result guaranteed, buy the result instead, those services are priced per outcome and delivered as described.
What can I set as the focus?
Story missions, dynamic operations or a boss hunt. Story missions are built for squads, which is where a carry pays off most. Dynamic operations escalate in steps, and a full squad is the difference between finishing one and getting pushed off it. A boss hunt goes after Lieutenants or the heavier Commanders, and intel costs in-game cash, so bring some or say so in the order chat.
Do I need to share my account?
No, and you cannot here even if you wanted to. This service is self-play only: you deploy, you play, the pros are in the squad with you. If you would rather not play at all, the per-result services and an hourly pro are the hands-off options.
Do I keep what I extract?
Yes, all of it. Loot, cash, gear, weapon XP, DMZ XP toward your player level and Trait Points on the operator you played. Notoriety sits on that operator too, so a loud session does not follow you into a quieter operator in another Active Duty slot.
Should I take a squad carry or a per-mission service?
Take the carry if you want to play and want better teammates for a few raids. Take the per-mission service if one named thing is blocking you, because a fixed result is cheaper than the raids it takes and does not need you online. We will say which one fits in the order chat rather than selling you the bigger order.
How long is a deployment in MW4 DMZ?
It depends on the focus and on how the raid goes, and we do not publish a number we cannot back up. Your booster gives you an honest window for the session in the order chat before anything is booked, and a wipe does not end the deployment you paid for, it ends that raid.
Can I get banned for an MW4 DMZ squad carry?
Honest answer: Activision's rules count boosting as a violation, and any penalty applies to the account no matter who played, so no shop can promise your account is safe. We keep every run hand-played by a verified pro with no cheats, tools or bots, and if your order isn't delivered as described, you get your money back. This one is self-play only, so no account access is involved at any point: you play your own operator and the pros play theirs.
Updated Oct 30, 2026
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Deployments
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Extras
Summary
- Base$8.63
Prices excl. VAT where applicable
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