- Both XERO Operator skins
- Both M4 Mastercraft blueprint variants
- All six BlackCell camos
MW4 Joint Fire Event Boost
MW4 Joint Fire event boost: the reward track is party XP, and party XP needs a party. A verified pro brings one and plays it out on your account.
What you get
- The Joint Fire rewards between your two numbers, played out on your account
- A real squad behind it, because the event pays more for a bigger one
- Played across whichever of Multiplayer, DMZ and Warzone is running best
- Live progress in your order chat and our money-back guarantee
- A refund on anything the event window does not leave time for
About this service
Joint Fire is the Season 1 event that punishes playing alone. Activision describes it as a party up event: you can go solo, but squadding up activates an XP boost that grows with the size of your squad. So the reward track is not really an XP grind, it is a scheduling problem: you need people, at the same time, for long enough.
This order solves the people part. A verified pro plays it out on your account in a real squad, and you pay for the rewards you are missing rather than the whole track.
What is on the track
Nine rewards, one every 150,000 Event XP, so the ninth lands at 1,350,000. On top of them sits Squad Work, an Epic Blueprint for the Hyeon Burst, with its own 0/9 counter. It comes from claiming all nine rather than from a threshold of its own.
| Event XP | Reward |
|---|---|
| 150,000 | Move on Targets |
| 300,000 | Weapon XP Token, 30 minutes |
| 450,000 | XP Token, 1 hour |
| 600,000 | XP Token, 30 minutes |
| 750,000 | Fast-Rope In |
| 900,000 | XP Token, 1 hour |
| 1,050,000 | Teamwork |
| 1,200,000 | Battle Pass XP Token, 30 minutes |
| 1,350,000 | Weapon XP Token, 1 hour |
Read off the event screen in game, across the full width of the board. Six of the nine are XP tokens, so most of the track pays you in fuel for other grinds. Squad Work, the Epic Blueprint, is the part people actually want, and it comes from claiming all nine rather than from any single threshold.
The reason this is worth ordering rather than grinding is the boost. Solo you earn Joint Fire XP at 100%. In a party of two it is 300%, in a party of three 500%. A pro brings the party with them, so the same 1,350,000 takes a fifth of the playtime it would take you alone.
It runs across all three modes
Multiplayer, DMZ and Warzone all feed the same event, which is the part that makes it manageable. Your booster takes whichever is running best at the time rather than grinding one playlist into the ground, and the DMZ Survival Kit on the reward list is a clue about where Activision expects you to spend some of it.
What you pay for
Two numbers: the rewards you already hold, and how far down the track you want to get. The price is the gap between them, so nothing you have already earned is charged again. If the Squad Work Blueprint is the only thing you care about, order the full track: it hangs on its own 0 of 9 counter, so nine claimed rewards is the requirement and a partial run will not get you there.
Would rather play it yourself?
Then you do not need this page, you need people. That is the MW4 Joint Fire squad carry: our pros join your party, you play your own account, and the squad boost applies to you the whole time. No login, no account access, you just get the squad the event wants you to have.
The event closes, and that is the point
The event screen gives the end as 19 November at 10:00 PT. When it shuts, the track and everything left on it goes with it, the same way every event reward works.
We stop taking orders a day before that, on 18 November at 10:00 PT, so a booster has room to finish rather than starting a run that cannot land. If the event ends before your order is done anyway, the unfinished part is refunded.
How it is played
Piloted, so a verified pro plays with your login. On PC that is offline mode through a VPN matched to your region. Rather not share your login? On PS5 you can use PlayStation QR sign-in instead, or take the squad carry above and keep your account to yourself.
Honest answer on safety: Activision counts boosting as a rules violation, and a penalty applies to the account no matter who was playing, so no shop can promise your account is safe. Every order is hand-played by a verified pro with no cheats, tools or bots, and if it is not delivered as described, you get your money back.
How it works
Set what is left
Tell us how many Joint Fire rewards you already hold and how far you want to get. You pay for the gap between the two.
We scope it in chat
Your booster checks the event screen on your account and gives you an honest timeline before anyone starts.
A verified pro takes it
Played with your login, on PC in offline mode through a region-matched VPN. On PS5 you can use PlayStation QR sign-in instead.
Track it against the clock
Follow the reward track in your order chat. If the event closes first, the unfinished part is refunded.
FAQ
What is the Joint Fire event in MW4?
A Season 1 party up event. Activision says you can play it solo, but squadding up activates an XP boost that grows with the size of your squad, and the XP feeds a reward track that includes Blueprints, Charms, 2XP Tokens and a DMZ Survival Kit.
Can I do Joint Fire solo?
Yes, Activision says so explicitly. It is just much slower, because the boost that makes the track move only comes from having people in your party. That is the entire reason this page and the squad carry exist.
What is the Squad Work blueprint?
An Epic Blueprint for the Hyeon Burst, shown on the event board in game. It is not the ninth reward. It sits on its own 0 of 9 counter and unlocks for claiming all nine track rewards, so it needs the whole track rather than a part of it. Activision has confirmed Blueprints are among the rewards but has not published the track itself.
Which modes does Joint Fire count in?
Multiplayer, DMZ and Warzone. Activision lists it among the Season 1 events for all three, and one of the rewards is a DMZ Survival Kit. Your booster uses whichever mode is fastest at the time.
How long does the event run?
The event screen gives the end as 19 November at 10:00 PT. Activision has not published that date, so it is a reading rather than an announcement, but it is the one the game itself shows. We close orders a day earlier, on 18 November at 10:00 PT.
Do I have to share my login?
For this page, yes, it is piloted. On PC the pro plays in offline mode through a VPN matched to your region, and on PS5 you can use PlayStation QR sign-in instead. If you would rather not share anything, take the squad carry and play it yourself.
Can I get banned for a Joint Fire boost?
Honest answer on safety: Activision counts boosting as a rules violation, and a penalty applies to the account no matter who was playing, so no shop can promise your account is safe. Every order is hand-played by a verified pro with no cheats, tools or bots, and if it is not delivered as described, you get your money back.
Updated Nov 13, 2026
Select your range
Platform *
Extras
Summary
- No rewards yet → All 9 rewards + Squad Work blueprint$55.99
Prices excl. VAT where applicable
Related services
- Our pros join your party
- You play your own account
- No login, no account access
- Trophies farmed by hand
- Played across all three modes
- Event rewards before the window shuts
Modern Warfare 4 Bot Lobbies
5.0★ (4)- Our own private lobbies, our own bots
- Farm camos, weapon XP and K/D
- Self-play, no VPN, no account access
