How to Get Launcher Camos in MW4
By Luke Setzer · Updated 11/9/2026
Launchers are four of the 33 MW4 weapons: PILA, RPG-8, JOKR and PM-40 Anvil. Every camo on the ladder has a Multiplayer and a DMZ challenge and either one unlocks it, which matters more here than anywhere else: Gold asks for 15 player kills in a single match in Multiplayer, but in DMZ it asks for enemy kills, and launchers are the one class where that number is halved to 50 instead of 100. Platinum then needs Gold on all four launchers, which is the smallest class requirement in the game apart from melee.
The fastest way to Gold on a launcher in Modern Warfare 4 is to stop trying in Multiplayer.
Every camo on the MW4 ladder has a Multiplayer challenge and a DMZ challenge, and either one unlocks it. In Multiplayer, Gold asks for 15 player kills in a single match. In DMZ it asks for enemy kills instead, and launchers are the one class where that number is halved: 50, where every other weapon needs 100.
That single rule is most of the answer, and it is why launcher camos look impossible from inside a Multiplayer lobby.
The four launchers
MW4 launched with 33 weapons. Four of them are launchers:
| Launcher | |
|---|---|
| PILA | played in the beta |
| RPG-8 | new at launch |
| JOKR | new at launch |
| PM-40 Anvil | new at launch |
Activision named the 22 beta weapons one by one and stated the launch total of 33, but has not published the other eleven individually. Our MW4 weapons list carries that caveat in full, so treat the three launch names as the roster rather than as an Activision page.
Every launcher camo challenge
Launchers run the same 14-camo ladder as every other weapon: eight Military camos that come with weapon levels, three Special camos named per gun, then the Completionist tiers. These are the three that people actually chase.
| Tier | What it takes |
|---|---|
| Gold | 15 player kills in a single match in Multiplayer, or 50 enemy kills in a single match in DMZ |
| Platinum | Gold on all four launchers first, then 2 player kills without taking damage, 15 times |
| Harmonic Break | Platinum on all 33 weapons first, then 10 player kills in a match, 7 times |
Why DMZ is the answer for Gold
Fifteen player kills in one Multiplayer match is a hard target with a rifle. With a launcher it is a different kind of hard: you are carrying a weapon that was never meant to kill people one at a time, in a mode where everybody is moving.
DMZ changes the terms completely. The targets are AI, there are a lot of them, and the count you need is half what every other class is asked for. You still have to get the kills in a single match, so the job is to find a dense area and stay alive in it, but the maths stops being the problem.
Pick whichever mode suits you. The camo is the same camo, and the ladder does not care which challenge you cleared.
Platinum is where launchers get cheap
Platinum opens on a weapon once every weapon in its class has Gold. For assault rifles that is eight guns. For launchers it is four, and only the melee class asks for fewer.
So once you are past the Gold wall, launchers are among the shortest routes to a Platinum camo in the game, measured in weapons. The class challenge is two player kills without taking damage, fifteen times, and that one suits a launcher better than it sounds: you are not trading shots at close range to begin with.
Harmonic Break is not a launcher job
Worth knowing before you plan around it. Harmonic Break does not open on a weapon until Platinum is done on all 33 weapons, not just on the class. The launcher challenge behind it, 10 player kills in a match seven times, is the easy part by comparison. If Harmonic Break is the goal, the work is your whole arsenal, and that is what the MW4 Divergence camo boost exists for.
Is it worth having someone else do it?
Gold on one launcher, if you have DMZ time, is a job you can do yourself in an evening of trying. Nothing on this page is locked behind a skill ceiling you cannot reach.
Where it stops being fun is the fourth launcher. Gold on all four is the gate to Platinum, and by the third one you are deploying with a weapon you do not want to use, in a mode you may not play, to tick a box. That is the point where people hand it over, and it is the honest case for a boost rather than any claim that the challenge is impossible.
If you want it done, MW4 Gold camo boost and MW4 Platinum camo boost both take launchers, hand-played by a verified pro. Activision's rules count boosting as a violation, and any penalty applies to the account no matter who played, so no shop can promise your account is safe. If an order is not delivered as described, you get your money back.
Every challenge on the ladder, for every class, is in our MW4 mastery camos guide, and you can follow each gun for free on the MW4 camo tracker.
FAQ
How do you get Gold on a launcher in MW4?
Either 15 player kills in a single match in Multiplayer, or 50 enemy kills in a single match in DMZ. Every camo has both a Multiplayer and a DMZ challenge and either one unlocks it, and launchers are the only class whose DMZ number is halved, from 100 to 50.
Which launchers are in MW4?
Four: PILA, RPG-8, JOKR and PM-40 Anvil. PILA was in the beta. Activision has not published the other eleven launch weapons individually, so our MW4 weapons list carries the caveat on those names.
Do launcher camo challenges count in DMZ?
Yes. Every camo on the MW4 ladder has a Multiplayer challenge and a DMZ challenge, and clearing either one unlocks it. For launchers the DMZ route is the easier of the two by a wide margin.
How many launchers do you need for Platinum?
All four. Platinum opens on a weapon only once every weapon in its class has Gold, so the launcher class asks for four Golds. Only the melee class asks for fewer.
Can you get launcher camos in Warzone?
Modern Warfare 4 runs one camo ladder across Multiplayer, DMZ and, from Season 1, Warzone, so progress in one mode counts in the others. The Completionist tiers are the same camos wherever you clear them.
Is a launcher camo boost worth buying?
For one launcher, probably not, that is an evening in DMZ. For all four, which is what Platinum needs, it is the usual trade: you are paying to skip three deployments with a weapon you did not want to carry. Hand-played by a verified pro either way, with a money-back guarantee if it is not delivered as described.
